((Fixed the typo on previous post, since I found the End-screen-text within the gamefiles alongside with the credits that's a lot of names credited.)) If I did remember something incorrectly, feel free to correct me. Hardcore: Starting Lives 1, Checkpoints don't heal Normal: Enemies more resilient (+1-hit required), Checkpoints Heal, Lives Heal and give extra life, starting lives 9 Easy: Unlimited Lives, Checkpoints Heal, Lives Heal, almost all enemies die with a single shot Main differences between difficulties are following: So make sure to beat the stage once you get an upgrade. But the spent money is lost and won't be refunded if you are unable to complete the stage after purchasing an upgrade. This both works for and against you: You can keep amassing a sum without a worry of losing it for next upgrade. I for example used numerous amounts of continues on Final Zone while still retaining the upgrades (but lives always were reseted back to 1, of course).Īlso your score / cash won't be reseted after using a continue. I got an upgrade on zone 1, using continue on zone 2 and I still keep the upgrade. ![]() ![]() The game is (fortunately) surprisingly forgiving since there's unlimited amount of continues.Īlso if you had completed a stage/zone with an upgrade, you'll keep it regardless how many continues you use afterwardsĮ.G. If you're achievement hunting, I recommend beating the game on Hardcore with full weapon-upgrade-set, since that mode unlocks achievement for all difficulties.
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