9/4/2023 0 Comments Casey enter the gungeon![]() The Pilot probably has the largest variance in performance when compared to the other Gungeoneers. ![]() When entering the past, The Pilot will not be holding any weapons due to the spaceship and its built-in weapons, and will have an active item that shoots rockets upon use.ĭefeating the Pilot's past will unlock Wingman along with Trusty Lockpicks and Disarming Personality for all characters. The Pilot will say "Another time" and then leave the area together with Z. Should the Pilot defeat the HM Absolution, Z will compliment the Pilot's skills and ask where he learned them. If the second option is selected the Pilot will think to himself "Not this time, Z", and return the Player to the initial options. If the first option is selected the Pilot will begin a bullet hell style battle with the HM Absolution in his spaceship. The Player is then given the option to "Divert all power to forward weapons" or "Escape to the Warp". Z tells The Pilot to use his Jump Drive to escape but the Pilot refuses as he knows that since Z doesn't have a Jump Drive of his own, it would mean that he would be abandoning his friend. Suddenly the HM Absolution arrives and demands for the Pilot to power down all systems other than life support. Z responds by saying that there's no way the Imperial Hegemony of Man will find them out here. The Pilot urges Z to hurry up with the collection so they can leave. ![]() If the Bullet That Can Kill The Past is used on The Pilot, he will be brought to when he and Z were collecting resources from a destroyed spacecraft. Feeling bad about this, he enters the Gungeon, hoping to go back in time to save Z. Rather than surrendering, he jumped away, leaving his friend Z to be captured. When confronted by the HM Absolution, he was ordered to power down all systems other than life support. With alien engine or boxing glove you often have to wait for a barrage to finish before you go in and end them, but casey's one shot potential and ability to reflect just lets you go berserker and swing away.The Pilot was some sort of space smuggler who was found holding cargo owned by the Imperial Hegemony of Man. Hell it's even very different from most melee weapons. Casey is very different from most other weapons. You get into a sort of rhythm where you keep charging and swinging. When an enemy spawns in a new wave, there's always a short delay from when they finish spawning to when they start firing, and you can stand next their spawn, charge casey and one shot before they even take a shot. When you're good with it you can actually finish rooms way faster with it since you can just one shot enemies from waves as they spawn, or hit one enemy right into another. Not to mention casey can hit enemies into each other, which is not only the greatest thing ever but also give it range. The sheer damage output of casey makes it a one shot on nearly any enemy if you hit them + their reflected attack. Most enemies have very predictable patterns with high cooldowns after each attack, so you can either sidestep and keep charging or punish and hit their shots right back at them. Unlike other close range weapons you can reflect bullets back, which gives you a safety net and a potential source of damage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |